cross-posted from: https://lemmy.ml/post/47670083

I want to create a choice driven game where you will mostly just be picking dialogue options, and I want it to be able to export to Web, Android and PC. There should also be a lot of freedom in the visual design.

What tool/engine do you recommend? I don’t care about the languages, I’m open to learning anything.

I’d personally lean towards Godot because I wanted to try it out regardless of this project.